Titanfall PC free download

Titanfall PC free download


Crafted by one of the co-creators of Call of Duty and other key developers behind the Call of Duty franchise, Titanfall is among the most highly anticipated games of 2014, having been shrouded in mystery for nearly three years. The visionaries at Respawn have drawn inspiration from their proven experience in first-person action gaming, and are building on that pedigree by taking a new approach to game design and creating an all-new universe with Titanfall.

The advanced combat techniques of Titanfall give you the freedom to fight your way as both elite assault Pilot and fast, heavily armored Titan.

“The Titan moves with speed and grace normally reserved for general infantry and handles like an extension of the Pilot himself, holding a weapon in a first-person view.” – Game Informer


Introducing the experience that combines fast-paced multiplayer action with the dramatically charged moments of a cinematic universe.

“A next-generation competitive multiplayer title that blurs the lines between traditional online shooters and single-player campaign.” – Game Informer




Game modes:

If you have never played classic Titanfall before, this is the place to start. Kill anything on the enemy team to earn Attrition Points. The winning team is the one that hits the score limit first, or has the highest score when the time is up.

Capture and hold the three hardpoints in the map for your team to earn points. The more hardpoints you hold, the faster you win. Capture neutral hardpoints by standing near them for a short period of time. Retake enemy-held hardpoints by standing near them for a longer period of time – a hardpoint must be rendered neutral before you can begin to capture it. If enemies are near a hardpoint, you must find and eliminate them before any capturing or neutralizing will happen.

In Last Titan Standing, everyone starts in a Titan. Your team must eliminate all of the enemy team’s Titans or Pilots to win. This is a round-based mode, and the team that wins the best of five rounds wins the match. Within each round, there is no respawning, and there are no replacement Titans, until the next round starts.

Founded in 2010, Respawn Entertainment is an independent videogame development studio based in Van Nuys, California. The studio was formed by Vince Zampella and Jason West, former co-founders of Infinity Ward and two of the co-creators of the multi-billion dollar franchise Call of Duty™. More information about the company is available at www.respawn.com.

When the IMC instituted martial law in Angel City, massive walls were built and a system of security checkpoints was created to divide the city into many smaller districts. The unfortunate residents of the Harbor District, now unable to move freely throughout the city, are only able to view the glittering skyline from afar. Pilots fighting in the city gravitate to the highly accessible rooftops, using them to cross entire city districts without ever touching the ground.

The IMC’s discovery of fuel-rich veins beneath this once-beautiful community led to aggressive, systematic fracking of the area, turning it into a seismically unstable shell of its former opulence. Titans rule much of the jagged terrain, forcing Pilots to move through and take cover within the interiors of the abandoned buildings. The best Pilots will carefully time their Cloak usage for the precise amount of time that is necessary to move between the protective interior spaces, or use every available square inch of vertical surface to string together complex wall-run routes.



Respawn have said they are trying to introduce scale, verticality and story to multiplayer FPS gaming, with Titanfall’s slick controls allowing parkour-based gameplay elements as pilots can run along walls and environments, as well as hijacking the titular Titans. Players can transition seamlessly from pelting headlong down a bullet-riddled alleyways to leaping into a wall run, before clambering atop a building. Clambering aboard an enemy Titan can allow you to take it for yourself, in a mood dubbed as ‘rodeoing’.

When players start the game a countdown ensues for every individual player until they gain access to their Titan, with the wait being reduced for killing opposition players. Once called in via orbital drop, both the Titan and its occupant are invincible for 30 seconds thanks to a force field. Similar to the pilots controls, the Titans can also run along walls and chain together double jumps.

These hulking great monstrosities can deal out some serious destruction, with weapons capable of raining down hellfury on large chunks of the map. Each Titan comes with unique abilities and skills, such as the vortex blocker, which allows the player to absorb enemy gunfire and return it back at them. Should the Titan take too much damage the pilot can eject, leaving his Titan vulnerable to being destroyed or hijacked.

Titans are capable of drastically affecting the outcome of matches, but are only step short of having a massive neon sign above their screaming ‘Target’. Should you not fancy the risk you can have your Titan set to follow mode, allowing it to tag along as your sidekick. Think it like going down the pub with Mike Tyson.

At the end of a round the losing team must race to a drop-ship evacuation, while the winning team gives chase.

Titan Types

So far there have been three confirmed Titan classes:

Stryder – The Stryder is the nimblest of the bunch, packing an incredible boost ability that makes it a lot more difficult to hit. That’s good news for its pilots, as its weak armour means in a straight up firefight that this one looks like it’s going down.

Atlas – A versatile Titan, the Atlas is a mech that excels in areas where others fall short. Providing good defence, advanced weaponry, and increased mobility over the hulking Ogre is jack-of-all-trades.
Ogre – The Ogre is the heaviest known Titan, sporting heavier armour let down by slower movement. It’s the juggernaut of the Titanfall world, particularly useful for the defensively minded player.